I like to think of Paul Pepera's art as the realisation of childhood dreams. Rendering what we imagined our LEGO constructions to be in our heads, not as they actually looked, all clunky and basic and sharp.Read more... Kotaku Continue reading...
Black Gold Building on Post-Wushu Steam!
Snail Games isn’t slowing down now that Age of Wushu is out. There are content updates filled with new features, skills, and weapons coming soon. Snail is also bringing an entirely new MMO Epic to players, a game that will take them out of Historical China, and place them in a rich world of steam and fantasy…Black Gold. Continue reading Black Gold Building on Post-Wushu Steam!. MMOsite Gaming News Continue...
FarmVille Hanging Gardens Tool Shed Crafting Building & Crops
FarmVille Garden Tool Shed FarmVille Hanging Gardens Garden Tool Shed Recipes: Ingredient 1Ingredient 2Ingredient 3Product 4 Gold Ore 3 Turmeric 3 Amber Grain Trowel Bucket (20 Trowels) 8 Gold Ore 5 Turmeric 5 Amber Grain Trowel Chest (80 Trowels) 6 Gold Ore 4 Turmeric 4 Amber Grain Trowel Crate (40 Trowels) FarmVille Hanging Gardens Garden Tool Shed Crop Recipes: CropXP GainedBuy (Farm Coins)Gain (Farm Coins)Harvest TimeMastery Levels Gold Ore1802001 Continue...
Building Comics, Solving Puzzles in Storyteller
GDC 2013: Daniel Benmergui talks Maxwell through his comic book-inspired puzzle game, Storyteller. Tragedy ensues. Read and Post Comments | Get the full article at GameSpot "Building Comics, Solving Puzzles in Storyteller" was posted by Wern on Fri, 29 Mar 2013 13:29:54 -0700 GameSpot's News, Screenshots, Movies, Reviews, Previews, Downloads, and Features Continue reading...
Rome 2 looks to continue building Total War’s empire | Joystiq
Joystiq: "Showing off a strategy game like Total War: Rome 2 at a convention can't be easy. With only so much time to show off to the awaiting journalists, games have to rely on spectacle. Yet the greatness of Total War derives from longer play sessions. There, the series' two halves tactical battlefields and grand strategic decisions work in harmony. Those moments are impossible to achieve in a single gameplay...
Building Pretty Things In 3D
We're looking today at the portfolio of Jon Troy Nickel, an Australian artist who has worked on titles like Section 8, the cancelled Wet 2 and the Rift games.Read more... Kotaku Continue reading...
Kano/Apps finds success in social core game scene by listening to and building relationships with players
Canadian game developer Kano/Apps recently released its new mid-core strategy game Kingdom of Thrones on Facebook. We recently sat down with Kano/Apps Co-Founder Tim Teh to chat about the new game and how the studio managed to attain (and maintain) profitability. Kingdom of Thrones is a notably different game from those previously developed by Kano/Apps. Prior to this point, the company had found success with its text heavy RPGs Viking...
Pathfinder Online Dev Blog on Building Fort Inevitable
Pathfinder Online's Rich Baker returns this week with a new developer blog to offer a peek behind the curtain of the concept and development process for the MMORPG. The new blog concepts the Crusader Road region known as Fort Inevitable, a town under the martial law rule of the Hellknights. Continue reading Pathfinder Online Dev Blog on Building Fort Inevitable. MMOsite Gaming News Continue reading...
Jianghu System and Relationship Building in Age of Wushu
In the past, we have talked about the the combat and quests in Age of Wushu, but there is deep and enriching system for building personal relationships between players and their circles. This interactive relationship adds a deeper element to an already immersive game. Continue reading Jianghu System and Relationship Building in Age of Wushu. MMOsite Gaming News Continue reading...